A quick ZBrush sketch with polypaint of a dragon head using the Scale Brushes Packs to blockout and detail the base. The render is from Marmoset TB5 and a bit of compositing in Procreate.
A quick ZBrush sketch with polypaint of a dragon head using the Scale Brushes Packs to blockout and detail the base. The render is from Marmoset TB5 and a bit of compositing in Procreate.
This is a reptile creature I put together while developing a new pack of custom brushes focused on scales and reptile skin. The idea was to create something that could hold a mix of different surface types so I could properly test the brushes in a real context. So this ended up being a blend of crocodile, snapping turtle, and iguana… pulling features from each to explore variation in scales, plates, and transitions.
This is a reptile creature I put together while developing a new pack of custom brushes focused on scales and reptile skin. The idea was to create something that could hold a mix of different surface types so I could properly test the brushes in a real context. So this ended up being a blend of crocodile, snapping turtle, and iguana… pulling features from each to explore variation in scales, plates, and transitions.
Karnax was developed during a live workshop inside The Extra Mile course, evolving across the 8 live sessions from early concept sketches into a fully realised character together with the TEM students. The goal was to demonstrate how a strong narrative foundation can directly inform design decisions, anatomy, surface detail, and overall presence. Throughout the process, we explored how story, biomechanics, and visual language can grow together, using Karnax as a case study to show how a character can emerge organically when concept, sculpting, and storytelling are treated as a single, unified workflow.
Karnax was developed during a live workshop inside The Extra Mile course, evolving across the 8 live sessions from early concept sketches into a fully realised character together with the TEM students. The goal was to demonstrate how a strong narrative foundation can directly inform design decisions, anatomy, surface detail, and overall presence. Throughout the process, we explored how story, biomechanics, and visual language can grow together, using Karnax as a case study to show how a character can emerge organically when concept, sculpting, and storytelling are treated as a single, unified workflow.
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