Here is a sketch I did to practice a bit of “negative” space just to do something different. I usually sculpt with Dynamesh by “adding” geometry but I tried doing the opposite with this one.

I started with the shape of the bottle (simple primitive subdivided). I used the Dam_standard_brush to define some of the big areas I was going to “carve” in, then I started to subtract geometry with BuildupClayBrush (holding alt) while “Dynameshing”. towards the end I use the standard brush and inflate for wrinkles and other details.

elephantiny

 

COMP

 

here is a time lapse of the process:

Loxodonta Time Lapse from Pablo Munoz on Vimeo.

 

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