Here is a sketch I did to practice a bit of “negative” space just to do something different. I usually sculpt with Dynamesh by “adding” geometry but I tried doing the opposite with this one.

I started with the shape of the bottle (simple primitive subdivided). I used the Dam_standard_brush to define some of the big areas I was going to “carve” in, then I started to subtract geometry with BuildupClayBrush (holding alt) while “Dynameshing”. towards the end I use the standard brush and inflate for wrinkles and other details.





here is a time lapse of the process:

Loxodonta Time Lapse from Pablo Munoz on Vimeo.


Join the Newsletter!

Join the mailing list to receive weekly tips and tricks. I'll also keep you in the loop with news and updates on various projects that might interest you ;)

Drop your name in the first field and your email in the second field below and click subscribe!

Done! check your email for confirmation of the subscription